v1.25.1
Current
17 August 2026
Ascension Points arrive — a whole new permanent progression system
- New: Ascension Points — a second permanent currency, separate from Pirate Points, earned every time you take a Pirate's Pact (the rate climbs the more pacts you've taken). Spend them on nine repeatable perks — extra gold from sinkings, a stronger pact-damage bonus, cheaper Manifest upgrades, a bigger Treasure Box, heavier Broadside hits and more — each gaining a new purchasable level every 10 pacts, with no ceiling.
- New: Tier Skips — every 10th pact also unlocks one: a permanent shortcut that starts every future voyage past a tier you've already mastered, crediting the gold and idle income it would have paid. Find both in the new Ascension panel in the Black Market, right beside the Pirate's Pact.
- Already had pacts under your belt before this update? You've been credited the Ascension Points you'd have earned all along — nothing lost by updating late.
- New: pop-up guides the first time you unlock the Broadside, a matey slot, Woodrot, or run into a shielded hull — plus a banner up top flagging anything newly available, tap to jump straight there.
- Woodrot now unlocks a tier earlier, on the Navy Corvette instead of the Frigate, so it no longer lands on the same tier as enemy shields.
- Pirate Points earned per voyage halved — spend-side prices are unchanged, so everything simply takes a little longer to afford. A deliberate slow-down after it ran too generous.
- Taking your next pact now asks you to sail a little further each time you've taken 10 more — the trade-off that keeps your permanent pact-damage bonus free to keep growing forever, safely.
- The show-all / show-purchasable toggle is icon-only now, no label.
v1.23.2
12 August 2026
Charted Waters, fixed for good — plus a new lifetime achievement
- Charted Waters now works on every tier you've ever beaten, not just the first one of a fresh voyage — every past mastery keeps paying off, every future pact.
- New: Tier Master achievement — +2% damage for every ship tier you've ever fully cleared, cumulative, up to +20% once you've conquered all ten.
- Fixed two achievements — Storm of Iron and Master Gunner — that were quietly not boosting damage at all.
- Gun Crew Damage and Matey Damage now scale smoothly from zero instead of jumping in with a head start. The caps themselves are unchanged (Gun Crew 60%, Matey 40% of your round shot), but if you'd already maxed either line, expect your numbers to shift.
- The Captain's Log now shows your real damage multiplier for cannon, crew, matey and Broadside — one number each, at a glance.
v1.23.1
8 August 2026
Quick follow-up to v1.23.0
- "Hide maxed/unaffordable" is now a toggle button — a little eye icon that grows a pirate eyepatch when active — instead of a checkbox.
- Charted Waters no longer waits for the Fire Ship to be sunk — it's available as soon as you've taken your first Pirate's Pact.
v1.23.0
8 August 2026
Bug fixes, quality of life, and the first Charted Waters
- Gun Crew Damage, Matey Damage and Salvage Crew now visibly lock at their caps ("Fully trained" / "Fully crewed") instead of silently doing nothing past them.
- Gun Crew and Matey fire rate both now floor at a true 0.1s — no more invisible wall stranding your levels short of it.
- Menus auto-close: opening a new category in the Manifest, Black Market or Captain's Quarters now collapses whichever other one was already open.
- New "Hide maxed/unaffordable" filter for the Manifest and Black Market.
- New: Charted Waters — spend Pirate Points to permanently pre-clear stages of your next voyage's opening tier.
v1.22.0
1 August 2026
Manifests, the doubloon store rebuilt, and 601 translated keys
- Four new Ship's Manifest lines: Cartographer's, Deepwater, Strike and Bullion Manifests.
- Doubloon store rebuilt — Doubloon Bullets moved to doubloons, Doubloon Strike and Count are now fixed ladders, plus new Captain's Purse and Quartermaster's Ledger.
- Diving reworked for bigger, faster hauls — offline kills now credit dives too.
- New discount line: Shipwright's Favour + Quartermaster's Ledger, up to 10% off every Manifest upgrade.
- Seawater Bullets reworked into Lava Bullets — now feeds your barrel bonus charge instead of fizzling it.
- Two new hourly boosts: Fast Charge and Twin Barrels.
- Five new sea themes, and every locked theme now has a doubloon fallback.
- 601 translated keys across all 14 non-English languages, full parity.
- Fixed: the Stormjack skin and Tempest theme were completely unreachable; a translation bug had 14 languages describing the Lava effect as seawater.
v1.21.0
28 July 2026
Store restructure — premium upgrades move to premium currencies
- Diving reworked around ships sunk instead of a gold-skim rate, unlocked by the new Diver's Rig.
- Black Pearl shop rebalanced — Sunken Hold and Pearl Haul no longer fight each other; buying one never costs you pearls.
- Doubloon shop grows: Multi Shot, Doubloon Strike and Doubloon Yield moved here, so upgrading them now costs the currency they produce.
- Fixed: repeated Doubloon Exchange notices piling up on screen; the Collect and Dive buttons stuck in English in every language.
v1.20.0
Shipped alongside v1.21.0, 28 July 2026
Combat rebalance, economy caps & anti-cheat
- Woodrot and Shield Piercer both reworked to scale off your own damage instead of the enemy's health bar — no more shots stuck dealing exactly 1 damage in the late tiers no matter how much you'd invested.
- Offline combat now respects enemy shields too.
- Doubloon Strike/Yield capped, and the sunken hoard limit now tracks your income instead of sitting at a flat number.
- Permanent ad-watch bonuses capped, and the daily-reset clock hardened against manual date changes.
- The floating bonus-ad coin appears twice as often.
v1.19.0
25 July 2026
Portuguese, French, Russian, Vietnamese & Thai — 15 languages total
- The final localization batch — Português, Français, Русский, Tiếng Việt and ไทย join the game, all in the same roguish pirate tone.
- New fonts for Cyrillic and Thai script, and a fix for a Vietnamese font-stack issue that was splitting accented letters apart.
- The Overdrive bar label is now translated — it had been stuck in English in every non-English language since v1.16.
v1.18.0
25 July 2026
Japanese, Korean, Italian, German & Filipino — 10 languages total
- New fonts so Japanese and Korean render correctly, plus smarter browser-language detection.
v1.16.0
22 July 2026
Spanish & Indonesian — the game's translation engine arrives
- Every piece of player-facing text now flows through a real translation system, with Spanish and Indonesian as the first two languages.
- New language picker in Settings.